Constructor Summary
Public Constructor | ||
public |
constructor(x: Number, y: Number, points: Array<Number[]>, angle: Number, scale_x: Number, scale_y: Number, padding: Number) |
Member Summary
Public Members | ||
public |
The angle of the body in radians |
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The scale of the body along the X axis |
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The scale of the body along the Y axis |
Method Summary
Public Methods | ||
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draw(context: CanvasRenderingContext2D) Draws the polygon to a CanvasRenderingContext2D's current path |
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Sets the points making up the polygon. |
Inherited Summary
From class Body | ||
public static |
Creates a Result used to collect the detailed results of a collision test |
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The amount to pad the bounding volume when testing for potential collisions |
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The X coordinate of the body |
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The Y coordinate of the body |
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Determines if the body is colliding with another body |
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Creates a Result used to collect the detailed results of a collision test |
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potentials(): Array<Body> Returns a list of potential collisions |
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remove() Removes the body from its current collision system |
Public Constructors
public constructor(x: Number, y: Number, points: Array<Number[]>, angle: Number, scale_x: Number, scale_y: Number, padding: Number) source
Override:
Body#constructorParams:
Name | Type | Attribute | Description |
x | Number |
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The starting X coordinate |
y | Number |
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The starting Y coordinate |
points | Array<Number[]> |
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An array of coordinate pairs making up the polygon - [[x1, y1], [x2, y2], ...] |
angle | Number |
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The starting rotation in radians |
scale_x | Number |
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The starting scale along the X axis |
scale_y | Number |
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The starting scale long the Y axis |
padding | Number |
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The amount to pad the bounding volume when testing for potential collisions |
Public Members
Public Methods
public draw(context: CanvasRenderingContext2D) source
Draws the polygon to a CanvasRenderingContext2D's current path
Params:
Name | Type | Attribute | Description |
context | CanvasRenderingContext2D | The context to add the shape to |